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#include "stdafx.h"#include <SFML\Graphics.hpp>#include <SFML\Window.hpp>#include "JQEText.h"using namespace sf;using namespace std;ContextSettings settings;Font font;Text test;map<int,string> numbers;//numbers["count"] = 6; int main() {#pragma region Start settings.antialiasingLevel = 8; RenderWindow engine{ VideoMode{ 1920,1000 }, "JQEngine",0,settings }; engine.setFramerateLimit(60); Event event; engine.setPosition(Vector2i(0,0)); font.loadFromFile("Arkitech.ttf"); JQEText text = JQEText(25, font, "test", Vector2f(0, 0), Color(255, 255, 255)); //mousePosition.setColor(Color(0, 0, 0, 255)); #pragma endregion while (true) { engine.clear(Color(255 * 0.4, 255 * 0.4, 255*0.4, 255)); engine.pollEvent(event); if (event.type == Event::Closed) { engine.close(); break; } else if (event.type == Event::MouseButtonPressed) { //Mouse::getPosition(engine).x Mouse::getPosition(engine).y; } engine.draw(test); engine.draw(text); engine.display(); } return 0; }
#pragma once#include "stdafx.h"#include <iostream>#include <fstream>#include <SFML\Graphics.hpp>#include <SFML\Window.hpp>#include <cstdlib>#include <ctime>#include <string>#include <Windows.h>using namespace sf;using namespace std;class JQEText : public Drawable{public: JQEText(int size, Font font, string ttext, Vector2f position, Color color); ~JQEText(); Text text;private: void draw(RenderTarget& target, RenderStates state) const override;};
#include "stdafx.h"#include "JQText.h"JQText::JQText(int size, Font font, string ttext, Vector2f position, Color color){ text.setCharacterSize(size); text.setFont(font); // when I added "//" before that command I don't get this error text.setString(ttext); text.setPosition(position); text.setFillColor(color);}JQText::~JQText(){}void JQText::draw(RenderTarget& target, RenderStates state) const{ target.draw(text, state);}
Don't use globals. SFML doesn't support having it's resources (ContextSettings, Font and Text in your case) as globals. It's also a bad design.
#include "stdafx.h"#include <SFML\Graphics.hpp>#include <SFML\Window.hpp>#include "JQEText.h"using namespace sf;using namespace std;map<int,string> numbers;//numbers["count"] = 6; int main() {#pragma region Start ContextSettings settings; Font font; settings.antialiasingLevel = 8; RenderWindow engine{ VideoMode{ 1920,1000 }, "JQEngine",0,settings }; engine.setFramerateLimit(60); Event event; engine.setPosition(Vector2i(0,0)); font.loadFromFile("Arkitech.ttf"); JQEText text = JQEText(25, font, "test", Vector2f(0, 0), Color(255, 255, 255)); //mousePosition.setColor(Color(0, 0, 0, 255)); #pragma endregion //rest of code }