can someone tell me why my line is not showing up in my window?
I made a graphics class that has a line drawing function
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SFML.Graphics;
using SFML.System;
namespace SFMLTest.Library
{
struct Graphics
{
static RenderWindow RenderWindow;
static RectangleShape RectangleShape;
static public void Init(RenderWindow renderWindow)
{
RenderWindow = renderWindow;
RectangleShape = new RectangleShape();
}
static public void Line(Color color, int x1,int y1,int x2, int y2, int thickness)
{
float rx1 = x1;
float rx2 = x2;
float ry1 = y1 - thickness;
float ry2 = y2 + thickness;
float rw1 = rx2 - rx1;
float rh1 = ry2 - ry1;
float rr1 = (float)Math.Atan2(rx2 - rx1, ry2 - ry1);
RectangleShape.Position = new Vector2f(rx1, ry1);
RectangleShape.Size = new Vector2f(rw1, rh1);
RectangleShape.Rotation = rr1;
RectangleShape.Origin = new Vector2f(x2-x1, y2-y1);
RectangleShape.FillColor = color;
RenderWindow.Draw(RectangleShape);
}
}
}
I also have this as my main window
sing System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SFML.Graphics;
using SFML.Window;
using SFMLTest.Library;
namespace SFMLTest
{
public class Program
{
static RenderWindow window;
[STAThread]
static void Main(string[] args)
{
window = new RenderWindow(new VideoMode(480, 432), "MyWindow");
window.SetActive();
window.Closed += OnClose;
Graphics.Init(window);
while (window.IsOpen)
{
window.Clear(Color.Black);
window.DispatchEvents();
Graphics.Line(Color.White, 0, 0, 640, 144, 1);
window.Display();
}
}
static void OnClose(object sender, EventArgs e)
{
RenderWindow renderWindow = (RenderWindow)sender;
renderWindow.Close();
}
}
}
however its not drawing anything