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Taking the time control approach - questions
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Topic: Taking the time control approach - questions (Read 6987 times)
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gsaurus
Sr. Member
Posts: 262
Taking the time control approach - questions
«
Reply #15 on:
April 12, 2010, 10:58:36 pm »
It runs fine here, fps varies a bit around 60fps, like 60fps +/- 5fps, but nothing compared to the 32fps you stated.
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Pluma
- Plug-in Management Framework
Ashenwraith
Sr. Member
Posts: 270
Taking the time control approach - questions
«
Reply #16 on:
April 13, 2010, 04:27:23 pm »
The lowest I could get it to go was 60.1fps and that's with holding down the fire and dodging all the bullets everywhere.
I have a 7800 gtx
You should probably ask people what vid cards they have.
Also, writing lots of txt to the console can slow the cpu/game down too (especially old systems). You might want to get rid of that before benchmarking.
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