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Author Topic: My small shmup  (Read 8746 times)

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lap1994

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My small shmup
« on: November 08, 2009, 09:30:43 pm »
Hello :D I'm working in my first game using SFML. Its a small shmup, we have to start small right?

Screenshot:


Source: http://www.4shared.com/file/149092192/4b5be5d2/Space_Game_source.html
Windows: http://www.4shared.com/file/149092034/5915c25a/Space_Game_Release.html
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phear-

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My small shmup
« Reply #1 on: November 09, 2009, 05:19:49 am »
Very cool! Congrats on your first game. Hopefully one of many more  :D
Eugene Alfonso
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lap1994

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My small shmup
« Reply #2 on: November 09, 2009, 06:59:08 pm »
I added download links :D
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l0calh05t

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My small shmup
« Reply #3 on: November 10, 2009, 09:31:52 am »
pretty good for a first game! now you just need some sounds and a highscore list.  8)

btw if you need sounds, you could look here: http://www.freesound.org/

forrestcupp

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My small shmup
« Reply #4 on: November 10, 2009, 06:26:03 pm »
Quote from: "l0calh05t"
pretty good for a first game! now you just need some sounds and a highscore list.  8)

btw if you need sounds, you could look here: http://www.freesound.org/
Can you use Creative Commons licensed sounds in commercial projects?  If so, what is the protocol?

That's a great resource if you can.

BTW - Great little game.  You just need to have a display of how many lives you have left, unless I didn't understand how it works.  Maybe it's all based on how many points you have?

lap1994

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My small shmup
« Reply #5 on: November 10, 2009, 10:01:11 pm »
Added sounds :)
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RixCoder

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My small shmup
« Reply #6 on: November 11, 2009, 12:13:23 am »
You should check out the game I worked on posted here called project jumpstart =) I have the source for it too if ya wanna take a look at it. Though some of it is a bit sloppy.

l0calh05t

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My small shmup
« Reply #7 on: November 11, 2009, 08:52:10 pm »
Quote from: "forrestcupp"
Quote from: "l0calh05t"
pretty good for a first game! now you just need some sounds and a highscore list.  8)

btw if you need sounds, you could look here: http://www.freesound.org/
Can you use Creative Commons licensed sounds in commercial projects?  If so, what is the protocol?

That's a great resource if you can.

BTW - Great little game.  You just need to have a display of how many lives you have left, unless I didn't understand how it works.  Maybe it's all based on how many points you have?


Depends on which version of the creative commons license! Check out this page http://en.wikipedia.org/wiki/Creative_Commons_licenses esp. the section "Other licenses" and the Sampling+ license

or from the freesounds site:

   1.   When using samples from the freesound you need to 'attribute' the use of these samples. All samples you download are prefixed by their ID so you can easily find them again on freesound. There's also the "attribution page" which lists all samples you've downloaded in the past with their details (users attribution page). Failing to attribute samples is breaching copyright.
   2. Do not use samples in ads/commercials. The Sampling+ license does not allow you to do this. However, you can easily contact the creator of the samples and get the right directly from them!
   3. For anything else, see the legal aspects of freesound.

lap1994

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« Reply #8 on: November 11, 2009, 09:20:30 pm »
Quote
BTW - Great little game.  You just need to have a display of how many lives you have left, unless I didn't understand how it works.  Maybe it's all based on how many points you have?


There is a % in the bottom right corner. Displays how much armor/shield/whatever you still have :P
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forrestcupp

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My small shmup
« Reply #9 on: November 13, 2009, 02:29:29 pm »
Quote from: "lap1994"
Quote
BTW - Great little game.  You just need to have a display of how many lives you have left, unless I didn't understand how it works.  Maybe it's all based on how many points you have?


There is a % in the bottom right corner. Displays how much armor/shield/whatever you still have :P


Yeah. When I just looked at it again, I realized that was some kind of armor/health system.  I wasn't paying attention to the difference between that and the points on the left.  I don't know what I was thinking.  :oops:

 

anything