Hello!
I'm just starting to learn SFML, but i've stumbled upon a problem that my sprites do not appear in a created window. i thought that this may be because images are just not downloaded from the file and sprites remail blank. Here's how i was doing it.
RenderWindow window(sf::VideoMode(640, 480), "Test");
Texture t;
t.loadFromFile("file_name.png");
Sprite s;
s.setTexture(t);
s.setPosition(200, 200);
window.draw(s);
window.display();
i've tried to call the file by it's full path, but it didn't help, so now i'm wondering what the problem could be.