I was a bit unsure of whether to post this in Graphics or Window, but I think this will be the most relevant. I'm using SFML in C++and ran into an issue. How and I prevent my Images from resizing themselves? What I mean is that when I load a sprite, in this case a rectangle with a logo on it, how can I prevent it from being stretch with the window.
It should look like:
What it does look like:
Does anyone have any suggestions? I've already tried setting a sf::View, which did not work.