Now I know this question isn't anything largely SFML related, but I do have some inquiries about animating things.
So I've been working on an MMO-RPG which might take months of development to finish, but that's not the problem, the problem is that I'm confused about how I make character customization, I'm planning to do character customization similar to World of Warcraft. I first thought about dividing the character's limbs into different parts and make variations of the limbs for different armor, etc. though I did encounter a downside to this solution, I found out that it's hard to animate different limb parts, so I scrapped that idea.
if anyone has a good idea of how character customization works, it would be a huge help for me. I want a quick, and efficient way to customize the character, to make development less grueling for me.