Hello. Can I get some help with my raycaster project that's using code from
Adventure3D here at the forums. I want to make a more advanced raycaster with polygons and heights like in Bungie's Marathon series and would want to know where to start from here. (Autism is un-helping)
I will give out some code of what I have edited from tms's project if needed. It's been quite awhile with this now.