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Author Topic: Simulated Game Jam of 48h : Lost In Sound  (Read 2083 times)

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Nain0nain

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Simulated Game Jam of 48h : Lost In Sound
« on: November 01, 2022, 09:56:47 pm »
Hi everybody ;D,

Saumon-cru and I, are very happy and enthousiastic about showing you our 48H game. Rule was simple, we had 48h bewteen choosing a theme, which was lost in space, and last compiling !

So we started to imagine a particle named Billy lost in space, that have the ability to ear the sound and go through portals to join it main galaxy. The game is so based on listening sound carefully to fit the rule discribed at each level.
Game rules are simple : you move with ZQSD (french keyboard), you activate sound by hovering color portals or player and follow the level rule.

In detailed we used SFML and c++ (mingGW compiler) with a little bit of GLSL shaders. We coded the game with VScode by using liveShare. For .wav we used FLstudio20 (Sorry for the .wav taking to many place in the project, but it was the easiest way). The code and the game are available at https://github.com/Nain-nain/LostInSound. Currently we are planning to make a real release of the game, adding story and more level design, polishing the game.



A little view from the project :


Enjoy, have fun and educate your ears !
Saumon_cru and Nain0nain.
« Last Edit: November 01, 2022, 10:02:37 pm by Nain0nain »

 

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