I am just trying to create a sprite file, i put the image file both on working and output directories.
sf::Texture texture;
texture.loadFromFile("brick.jpg");
sf::Sprite sprite;
sprite.setTexture(texture);
this->window->draw(sprite);
I am sure that the conf is alright, it works on Debug x64
Failed to load image "á±ô‼x☺brick.jpg ☼øq$~:→7É☼m÷⌂↑³¤▼F@·¤▼FŞ'♫m÷⌂P·¤▼FÉ☺". Reason: Unable to open file