I'd suggest starting with describing what the issues are you're encountering, otherwise how else can anyone try an help you?
Keep in mind that the M1 chip and the ARM64 architecture is very new and not fully supported by SFML out of the box.
This means, that you'll have to build all of SFML's dependencies for ARM64 and as
another user has pointed out, you need to make some slight modification to the CMake scripts.
If you build for x86_64 you may potentially still use the existing pre-built libs with the macOS emulator.