I have searched through the internet yet I can't find a solution to my VS 2022 "no .exe file found" error. I am a newbie in SFML and I followed every step on how to install SFML on VS code from the SFML website.
When I start a new console Project, I made sure it was an empty Project (check that check box). Add a .cpp file manually. Link all files to the Project and run the small code snippet from the example.
I also followed all the steps in adding the include and lib files to the projects properties yet when I compile, the folders for release and debug are created inside the Projects folder, yet I get a warning that the compiler can't find the Projects exe-file. This warning Starts with
"There were build errors. Would you like to continue and run the last successful build?" which I always click yes then it gives the error.
The error is something like this -
Unable to start Program: '"c:\users\name\documents\Projects\ConsoleApplication1\Debug\ConsoleApplication1.exe"' The system cannot find the file specified . . .Has anyone any ideas?
Here is my code though
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green);
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}