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Why are there no resources folder in example (opengl or pong)?
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Topic: Why are there no resources folder in example (opengl or pong)? (Read 1314 times)
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abcnb
Newbie
Posts: 12
Why are there no resources folder in example (opengl or pong)?
«
on:
October 13, 2022, 07:52:01 am »
https://www.sfml-dev.org/download/sfml/2.5.1/
---> Source code ---> CMake (SFML_BUILD_EXAMPLES) ---> MSVC ---> build.
Then \examples\opengl\Debug will not have resource folder with background.jpg, sansation.ttf and sansation.jpg.
Have I lost something?
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eXpl0it3r
SFML Team
Hero Member
Posts: 11030
Re: Why are there no resources folder in example (opengl or pong)?
«
Reply #1 on:
October 13, 2022, 09:06:28 am »
Unlike C# there isn't an easy "copy to output" option for C++.
I suggest to build the install target, which should move the resources and executable into the same directory.
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abcnb
Newbie
Posts: 12
Re: Why are there no resources folder in example (opengl or pong)?
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Reply #2 on:
October 13, 2022, 11:40:36 am »
But why are there images in this compiled libraries
https://www.sfml-dev.org/files/SFML-2.5.1-windows-vc15-64-bit.zip
? Just because someone added them manually?
For example: SFML-2.5.1-windows-vc15-64-bit\SFML-2.5.1\examples\pong\resources, so pong.exe can be run immediately (it is very convenience!).
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eXpl0it3r
SFML Team
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Posts: 11030
Re: Why are there no resources folder in example (opengl or pong)?
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Reply #3 on:
October 13, 2022, 12:30:45 pm »
As I said, you'll get that if you build the INSTALL target.
Just building things, will generate the executables, but not copy around any resources
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abcnb
Newbie
Posts: 12
Re: Why are there no resources folder in example (opengl or pong)?
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Reply #4 on:
October 14, 2022, 05:08:46 am »
I think I understand and my assumption was right. Many thanks.
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