Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Installing SFML to Xcode  (Read 2477 times)

0 Members and 1 Guest are viewing this topic.

Thomas S

  • Newbie
  • *
  • Posts: 2
    • View Profile
Installing SFML to Xcode
« on: February 26, 2024, 06:09:39 pm »
Hello ! I have an older computer MacBook Pro (Retina 13-tums, early 2013) with MacOS Sierra vers 10.12.6 . I have tried to install SFML-2.3.2-osx-clang-universal 3 to my Xcode 9.2 but without any success. Have followed several of installing-examples included brew. Can somebody perhaps give me some advise ?

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: Installing SFML to Xcode
« Reply #1 on: February 27, 2024, 12:55:23 pm »
What are the issues and errors you're encountering?
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Thomas S

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Installing SFML to Xcode
« Reply #2 on: February 28, 2024, 05:15:15 pm »

I wonder first if I have the right version to my Xcode. If so I perhaps haven’t install it correctly because I got the message 'SFML/Graphics.hpp' file not found.





 

anything