Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Check if SFML is installed  (Read 2146 times)

0 Members and 1 Guest are viewing this topic.

Rhubarb

  • Newbie
  • *
  • Posts: 12
    • View Profile
    • Email
Check if SFML is installed
« on: June 23, 2024, 09:06:21 pm »
Hello, is there any #ifdef to check if libsfml-dev is installed? Thanks.

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: Check if SFML is installed
« Reply #1 on: June 24, 2024, 08:58:09 am »
Not really.

If you use CMake to build your application, you could search for it with find_package, which should find it, if it's installed (whatever you definition of "installed" is).
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Garwin

  • Jr. Member
  • **
  • Posts: 59
    • View Profile
Re: Check if SFML is installed
« Reply #2 on: June 24, 2024, 11:13:20 am »
You can use macros not exactly what you ask but still can help you to detect certain header file.
#if __has_include
https://en.cppreference.com/w/cpp/preprocessor/include

eg.:
#if __has_include("SFML/System/Vector2.hpp")
    #include <SFML/System/Vector2.hpp>
    #define has_sfVector 1
#else if
    #define has_sfVector 0
#endif // __has_include("SFML/System/Vector2.hpp")


 

« Last Edit: June 27, 2024, 07:44:13 am by Garwin »

kojack

  • Sr. Member
  • ****
  • Posts: 343
  • C++/C# game dev teacher.
    • View Profile
Re: Check if SFML is installed
« Reply #3 on: June 26, 2024, 08:25:16 pm »
I use __has_include for exactly this. My vector maths class checks for SFML, Box2D and Imgui headers to add casting operators if the required headers are present.

 

anything