I'm looking around and it seems that the only option for video playback is still sfeMovie, which hasn't been updated in many years and only builds with ffmpeg 2.8, and a very old version of binutils.
I find it hard to believe that nothing newer has come about, do people really not bother with video playback at all with SFML? That doesn't seem right to me.
I've tried implementing my own and I'm 95% of the way there, except for some weird audio thread shutdown stalls. Mine isn't nearly as nicely written as sfeMovie and lacks many of the features.
Am I missing something? Is there a library out there that I've somehow missed? I see one or two projects in the projects forum but they are either also very old or don't seem to play nicely. For example they demand control of the speed of the gameloop etc.
I just want to play a video on a texture independent of the game loop speed. If I can solve the audio thread stall on my project I'll end up using that I think.