I'm using the shape class and it looks good; but if I draw a line using the static line function, the line does not scale properly if the user resizes the window (as all the other drawables do).
If this was fixed recently, it's possible my build is not up-to-date enough.
If it's somehow relevant, here's a code snippet of what I'm doing each frame:
sf::Shape gridLine;
while (fLeftScreenY < fLeftScreenYEnd)
{
gridLine = sf::Shape::Line(0.0f, fLeftScreenY, (float)v2iWinSize.x, fLeftScreenY - fHalfWinSizeX, 1, gridColor);
m_pRenderWindow->Draw(gridLine);
fLeftScreenY += fTileSizeY;
}