Hi i made an new SFML binding that works with ruby Trunk and is a little bit different that rbSFML
https://github.com/Hanmac/sfml-rubySome of the differents:
- Enum Values are mapped against Symbol, so you dont need the constants
- RenderTarget pointer are Stored inside a std::map to reuse them
- uses key arguments for the classes that inherit from Transformable
currently its not finish yet, and the audio is totaly missing but the Shader example does work as it should