I'm making my first game using SFML but I've been getting some bugs with sprites. The images get an ugly edge at the sides when smoothing is enabled. Here's a picture which demonstrates the problem.
As you can see, the ball on the left has an ugly white edge at the top and at the side. The one on the right is the desirable result.
I know that setting smooth to false fixes it, but I still want to have smooth graphics. How do I fix this? (using SFML 1.6)