I'm using SFML 1.6 in my project and I would like to be able to choose which output device should be used by sf::SoundStream.
As SFML 1.6 doesnät seem to support this I'm wondering if there is a way that I can change the the active al device to one I have created through something like alcMakeContextCurrent.
Is this possible? And if so I'd appreciate some tips on how to go about it.