Update: . There is also a .NET 2.0 version available now as well.
I've been working on a game for the
Ludum Dare competition. Here's what I managed to make in 48 hours.
It's basically a top down shooter where you explore randomly generated worlds to collect keys. For some maps, it uses a predefined texture, otherwise, it uses randomly generated textures.
The game was built in C# (.NET 4.0), using the latest build of SFML2.
You can download the game and the source from
here or
here.
I'll upload a video of the timelapse of the whole thing in the next couple of days, and add some more information to this page.