Hi everyone, I found SFML right before new years, and I decided to use it for a project I had JUST started.
In brief, the project is an attempt to create an easy to use character animation, based on a rigid skeleton structure.
It uses OpenGL for 3d graphics.
SFML for the window and event handling, and I further plan to use it for the loading textures.
The project site can be found
HereOr if you're just interested in a quick view, there's a video
On the site you can find links to download the win32 release, and the source code, as well as a far more detailed description and instructions on how to animate.
The project is a little over 3 weeks old at this point, and I've reached a snag that I don't have the ability to create a human model for the project.
There's also a larger project which this is the first part of.
So, besides comments and criticism, if anyone's interested in helping me, you can find a place to talk on the project's site.
Thanks.