1>glew32.lib(glew32.dll) : error LNK2005: _glewInit already defined in sfml-graphics-s.lib(glew.obj)
1>msvcrt.lib(MSVCR90.dll) : error LNK2005: _strtol already defined in LIBCMT.lib(strtol.obj)
1>msvcrt.lib(MSVCR90.dll) : error LNK2005: _strncmp already defined in LIBCMT.lib(strncmp.obj)
1>msvcrt.lib(MSVCR90.dll) : error LNK2005: _getenv already defined in LIBCMT.lib(getenv.obj)
1>msvcrt.lib(MSVCR90.dll) : error LNK2005: _memmove_s already defined in LIBCMT.lib(memmove_s.obj)
1>msvcprt.lib(MSVCP90.dll) : error LNK2005: "bool __cdecl std::operator==<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,char const *)" (??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z) already defined in shader.obj
1>msvcprt.lib(MSVCP90.dll) : error LNK2005: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z) already defined in shader.obj
1>LIBCMT.lib(crt0init.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
1>C:\Users\Dark_Raven\Documents\Visual Studio 2008\Projects\OpenGl\gravity\Debug\gravity.exe : fatal error LNK1169: one or more multiply defined symbols found
I get more of them but it would be quite long post.. 49 to be precise and I included only glew32 and SFML...