Hello!
I'm trying to make a small paint program and have some problems..
How can i make so multiple images(sf::Image) will be printed on one sprite(sf::Sprite)
sf::Image Image1;
Image1.LoadFromFile("x.png");
sf::Image Image2;
Image2.LoadFromFile("y.png");
Sprite.SetImage(Image2);
how can i make so i will be able to choose x/y positions of the image on sprite and have both image1 and image2 there
Thanks for you help!
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