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Author Topic: RenderTarget equivalent?  (Read 2818 times)

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NinjaFighter

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RenderTarget equivalent?
« on: April 01, 2011, 09:54:52 am »
I want to render my game in a small surface, and next, scaling it to fullscreen ... there's a way to render my game in a another small surface? (not the window surface)

I try using the RenderWindow, but the surface was scaled relative to window size, so this is a bit annoying.  :?

Any suggestion?

Laurent

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RenderTarget equivalent?
« Reply #1 on: April 01, 2011, 10:21:27 am »
With SFML 2 you can do this very easily with sf::RenderImage.
Laurent Gomila - SFML developer

NinjaFighter

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RenderTarget equivalent?
« Reply #2 on: April 01, 2011, 06:08:26 pm »
Wonderful! This feature rocks! I'm on it now! :)

Congrats for this framework, is very comfortable to work on it.

 

anything