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Author Topic: [SFML2] sf::Socket::Status::Done warning/error  (Read 3339 times)

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vidjogamer

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[SFML2] sf::Socket::Status::Done warning/error
« on: April 17, 2011, 03:45:57 am »
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if(socket.Receive(packet,address,port) == sf::Socket::Status::Done)


gives me this warning in visual c++ 2010:

Quote
warning C4482: nonstandard extension used: enum 'sf::Socket::Status' used in qualified name


In linux it actually gives me an error. I would post the error but I dont have access to a linux machine at the moment.

JAssange

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[SFML2] sf::Socket::Status::Done warning/error
« Reply #1 on: April 17, 2011, 08:32:15 am »
When I get an error like this I usually included too much on the enum. I believe you want to just use Status::Done or if you haven't using'd sf then sf::Status::Done.

Laurent

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[SFML2] sf::Socket::Status::Done warning/error
« Reply #2 on: April 17, 2011, 10:01:52 am »
In C++ (until the next standard is released), the name of an enum is not part of the qualification. So it's not sf::Socket::Status::Done but sf::Socket::Done.

You should simply have read the doc and tutorials ;)
Laurent Gomila - SFML developer

vidjogamer

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[SFML2] sf::Socket::Status::Done warning/error
« Reply #3 on: April 17, 2011, 08:17:03 pm »
Oh! Dumb mistake. Funny thing is that I did look at the tutorials. I just completely overlooked the difference. Thats what I get for staying up too late coding XD

 

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