Hi
So I have 2 windows running at 1280x1024, I am blitting two full screens with an additional 10 or so smaller rectangles.
I have done some measurements, and at 30fps, of every second, rendering takes up ~450ms (45%) of the time, which sounds like quite a lot to me.
This means I see around 25% to 30% CPU usage - not good on quite a high spec laptop (well, Core i3 2.1Ghz with a 1GB NVIDIA GeForce 310M).
Any ideas what I can do to reduce this?
Thanks
Edit: I originally said 512mb VRAM, I have 1GB infact. I do have a very old driver - updating now - will re-post once it's tested.