Also, if the example i provided wasnt minimal enough, please inform me exactly how you mean
Sorry, I didn't see it. Note that with the new SFML version, you need to divide GetFrameTime() by 1000.f, because SFML returns milliseconds. I've changed the code accordingly. And as you don't move the emitter, the particle system will just emit particles in the left-upper corner. But the code works at me
By the way, is there a possibility to copy the code without having to click "Create a new version of this code"? If I mark it and insert it into Visual Studio, the line breaks aren't recognized, and the line numbers are also copied.
EDIT: I'm having some trouble with cmake, the svn version of thor, and the latest sfml2 snapshot. cmake returns:
Hm, that's strange. Normally, CMake should find SFML automatically or at least if you specify the SFML directory.
Can you check if the path
C:\Program Files\CMake 2.8\share\cmake-2.8\Modules (or similar) contains a file named
FindSFML.cmake? If it isn't there, compile the CMake INSTALL project of SFML, it should copy the FindSFML module into that folder (
make install could be a good idea anyway).