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Author Topic: SFML boost::Serialization  (Read 1800 times)

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GRIFFnDOOR

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SFML boost::Serialization
« on: August 01, 2011, 06:48:54 am »
Hey, I was wondering if anyone has already set up all the SFML classes to work with boost::serialization.

If so PLEASE share the source code! I don't wanna reinvent the wheel. :D
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Hiura

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SFML boost::Serialization
« Reply #1 on: August 01, 2011, 10:59:00 am »
*all* ? That's a lot! Do you really need that ? Be lazy and do only what you need.  :wink:
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Nexus

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SFML boost::Serialization
« Reply #2 on: August 01, 2011, 01:02:11 pm »
I don't think either that it is meaningful to serialize arbitrary SFML classes. Especially not those who only represent graphical states, like sf::Sprite. I would focus on classes with general, logical semantics, most notably
  • sf::Vector2<T>
  • sf::Vector3<T>
  • sf::Rect<T>
  • sf::String
  • sf::IpAddress
By the way, you should do that for SFML 2, as it is the future 8)
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