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Topic: Scaleable windows (Read 2530 times)
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ben1066
Newbie
Posts: 7
Scaleable windows
«
on:
August 22, 2011, 01:50:07 pm »
It would be nice to be able to add another VideoMode so that we can have a window which sfml2 thinks is say 320 x 240 however is displayed at 640 x 480 . This would be useful for old styled games such as the one I entered for ludum dare 21,
http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5787
. It is one of the things I wish I could do.
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Hiura
SFML Team
Hero Member
Posts: 4321
Scaleable windows
«
Reply #1 on:
August 22, 2011, 02:34:44 pm »
Did you try something like that ?
window.Create(640x480);
view = View(rect(0, 0, 320, 240));
window.SetView(view);
links :
http://www.sfml-dev.org/documentation/2.0/classsf_1_1RenderTarget.php#ace048d53bc91b7073b1b3baef97804de
http://www.sfml-dev.org/documentation/2.0/classsf_1_1View.php#a1d63bc49e041b3b1ff992bb6430e1326
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SFML / OS X developer
ben1066
Newbie
Posts: 7
Scaleable windows
«
Reply #2 on:
August 22, 2011, 03:07:42 pm »
Oh, I wasn't aware this was possible, I obviously didn't read the documentation well enough. Sorry.
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