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Author Topic: How to set client area of RenderWindow to current window size?  (Read 3540 times)

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mr.d

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Hi!

I am need a RenderWindow with same coordinates resolution as size of the window in pixels. I.e., after resize of window, RenderWindow maximum coordinates should be equal to window size (not to initial VideoMode)

How I can to achieve this?
« Last Edit: July 04, 2013, 05:51:48 am by mr.d »

Laurent

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Re: How to set client area of RenderWindow to current window size?
« Reply #1 on: July 04, 2013, 08:10:40 am »
Please see the end of the tutorial about views.
Laurent Gomila - SFML developer

mr.d

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Re: How to set client area of RenderWindow to current window size?
« Reply #2 on: July 05, 2013, 03:31:42 am »
Thanks, it works!