Hello fellas! I recently updated my SFML2 version from pre-texture to newest, and also ported the project im working on so it works with it, and I discovered some really bugging glitches;
See those lines around some tiles? They appear and disappear when moving( so that the sf::View moves with the character).
The lines seem to be part of whats outside that current tile in the tilesheet, but im passing an intrect to setsubrect, so i actually have no idea what to do.
Also the sf::View magnifies to 2.x for that pixely effect, might that be the problem? if so, is there any solution?
It's hard for me to post a minimal working example since my code and the complexity of it is so huge, but here is the drawmethod of the tiles;
https://legacy.sfmluploads.org/code/81For those of you who are interested in the game more than the problem; It's that game you mightve seen me mentioning here on the forums, adventure/puzzle/multiplayer thingy. This is how far i got
multiplayer + chat working etc. All graphics except the brown midget is copyrighted and will be used in a commercial product, so dont steal any
You will be able to buy the game for €4-€5 when its done, maybe even less.