Heres the source code im having trouble with:
http://pastebin.com/bUeS97DY This is the part thats giving me troubles if i remove this it runs fine obviously without the image i want to load.
sf::Texture texture;
if (!texture.LoadFromFile("Untitled.png"))
return EXIT_FAILURE;
sf::Sprite sprite(texture);
It Compiles fine then when i go to run it:
Unhandled exception at 0x645167b4 in sfmltester.exe: 0xC0000005: Access violation reading location 0x0040f000.
Call Stack:
sfml-system-2.dll!645167b4()
[Frames below may be incorrect and/or missing, no symbols loaded for sfml-system-2.dll]
sfml-system-2.dll!6451188f()
sfml-graphics-2.dll!62634184()
sfml-graphics-2.dll!6264614f()
sfml-graphics-2.dll!6263999c()
sfml-graphics-2.dll!626501f4()
> sfmltester.exe!main() Line 11 + 0x35 bytes C++
sfmltester.exe!__tmainCRTStartup() Line 555 + 0x19 bytes C
sfmltester.exe!mainCRTStartup() Line 371 C
kernel32.dll!76873677()
ntdll.dll!77129d72()
ntdll.dll!77129d45()
the image is here:
http://localhostr.com/file/dxh9O2d/Untitled.png/17/unledlmp.png/Also i am using sfml version 2 not 1.6 the latest one from the repository
I am using Microsoft Visual C++ Express Edition 2010
Any help would be greatly appreciated.
System Specs:
cpu:amd phenon 2 black edition 3.33ghz hex core(i have it clocked to 3.86ghz)
Motherboard: Asus Crosshair V Formula
RAM: 4 *4(16gb) G sniper series 1866mhz
GPU: ATI Readon 6970
OS: Windows 7 64bit Ultimate