Hi everyone,
I wondered if it is important to call Dispose on every single sfml-object or not and what happens if I dont do it.
It probably means that the destructors are not called, but what does this mean?
Just that we loose some memory, or are there also resources which get lost until a computer restart?
I know that the destructor also disposes the objects, but that only happens when the garbage collector collects these objects.
I read that C# does usually not run the garbage collector on shutdown.