I am currently working on a turn based rpg game. So far I have:
1. Loaded map from txt files using 32X32 tiles.
2. Loaded objects of the map in a similar way.
3. Collision Detection between objects and player also works fine.
Now the question is:
How would I implement pop up menus for different objects in the game? I have an object class that loads all the objects from the txt file and draws them on screen.