Hi,
everytime when i put this in the code:
if(App.GetInput().IsKeyDown(sf::Key::Down))
{
Sprite.Move(0,100 * ElapsedTime); //it just shall go 1 time down
while(App.GetInput().IsKeyDown(sf::Key::Down)){}
}
the program crashes after pressing the down button , i hope you know how to solve the problem
Sorry for my bad english :oops:, i am german