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Author Topic: Just a simple question about sf::RenderTexture  (Read 1345 times)

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zeocyte

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Just a simple question about sf::RenderTexture
« on: December 23, 2011, 09:25:33 am »
Does deactivating (calling SetActive(false)) an sf::RenderTexture reduce overheads?

If available, kindly include some evidence to your claim.
Everything is predetermined.

Laurent

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Just a simple question about sf::RenderTexture
« Reply #1 on: December 23, 2011, 09:30:20 am »
A RenderTexture is never left active after being used. Unless you called SetActive(true) yourself, of course.
Laurent Gomila - SFML developer