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Author Topic: Short n Sweet 2D Space Shooter Action  (Read 18134 times)

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RixCoder

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Short n Sweet 2D Space Shooter Action
« Reply #15 on: September 15, 2009, 03:21:23 am »
Quote from: "Imbue"
I get this error with a fairly clean install of Vista x64. Any ideas?


Hmm, you can try visiting this site
http://babyface.name/2008/02/10/application-failed-to-start-because-side-by-side-configuration-is-incorrect/

I run xp64 at home and normal xp on my laptop and it works fine on both of those. Try installing the 2005 redistributable and see if you get the same problem

Spidyy

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Short n Sweet 2D Space Shooter Action
« Reply #16 on: September 16, 2009, 12:12:12 am »
Huh??

Rix, I got Avast giving me a Trojan Horse alert when I click on your link... oO

RixCoder

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Short n Sweet 2D Space Shooter Action
« Reply #17 on: September 16, 2009, 12:53:49 am »
its probably because the installer is just a plain .exe, most virus scanners like to go beserk on seeing any kind of .exe being downloaded or linked.

I can assure you im not trying to give anyone a virus =p

Spidyy

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Short n Sweet 2D Space Shooter Action
« Reply #18 on: September 20, 2009, 07:42:11 pm »
If you don't mind, I'd like to see your source code, especially for your menu and option screen. =p

RixCoder

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« Reply #19 on: September 21, 2009, 01:21:26 am »
email me: stefan@rixcode.com

Spidyy

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« Reply #20 on: September 21, 2009, 02:41:15 pm »
Thanks. =)

Nexus

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Short n Sweet 2D Space Shooter Action
« Reply #21 on: September 21, 2009, 03:21:01 pm »
I fail to start the game (Windows Vista). The sound is playing, but I can't make the window get the focus (no screen appears as if you forgot to call sf::Window::Display()). I also tried to rebuild the MSVC++ solution, but I guess I have got another version of SFML. Did you use a rather new SVN build (I haven't updated SFML for a while)?
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

RixCoder

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« Reply #22 on: September 21, 2009, 08:05:54 pm »
The game was built using only sfml 1.5, havn't gone beyond that yet. The game has been wierd on vista, running on some people's machines but failing on others.

Maybe it has to do with the game needing to be built for vista64 and vista32 independently from xp?

Trunks7j

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Short n Sweet 2D Space Shooter Action
« Reply #23 on: November 29, 2009, 01:42:48 pm »
This is a great game!   I am very impressed.  I am working on my first SFML game atm as well, also a shooter.  I would love to see your source code and perhaps talk with you, if thats possible.  I am curious mainly about the particle effects--how much direct open gl you are doing and how much SFML is handling it.

My email is trunks7j@gmail.com

Thanks!

inlinevoid

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Short n Sweet 2D Space Shooter Action
« Reply #24 on: December 28, 2009, 11:52:09 pm »
Heh I changed the txt file containing the level info and made it hard as hell. :D

Could we get the source?  I'd like to see how you did all of this.

RixCoder

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« Reply #25 on: February 20, 2010, 08:43:22 pm »
Suprised im still getting sporadic emails asking for the source!

I've said this before since looking at the code it was a few people's first time doing a game in c++ so its not pretty. I was making people email me as a cheap way of tracking how many people were interested in the source. Its been quite some time so figure I don't need to care too much about that!

Heres a link to the installer/source as well as a bonus game I made at the ggj which won best overall at the NYU location in NYC! Nothing like a good shameless self-plug!

http://www.rixcode.com/Completed/

 main post also updated to include link to source. Enjoy!

StormWingDelta

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Short n Sweet 2D Space Shooter Action
« Reply #26 on: December 25, 2011, 04:40:07 am »
This is a good game although it could be improved in several ways.

Making it so the player can take multiple hits instead of one would be one upgrade and the other would be to make it so the enemy hit points display somehow.

aside from that no complaints from me. :)
I have many ideas but need the help of others to find way to make use of them.

 

anything