Hello, this might end up being an embarrassing question. I'm new to XCODE and C++, but I'm learning quickly (I have a programming background, so just learning how c++ does things is the biggest issue I'm having at the moment).
I'm having difficulty using texture.LoadFromFile(). My main main.cpp file is stored under playground/ and under here I have a folder called "assets" and within that I have an image "sprite.png". I'm trying to load this with XCODE, I use texture.LoadFromFile("assets/sprite.png") and return -1 if it fails to load the file. This always exit's the program saying it can't load the file in quesion. Is there anything else I need to do to load this file?
Thanks!