Hello,
I am using a recent build (LaurentGomila-SFML-e7256e3) of SFML 2.0. I have an application configured to use the Windows console subsystem (running under Windows 7), and this allows me to print debug information to the console.
If I have a window open in even a simple application loop that includes window.Display(), the Display() call seems to freeze forever if I press Control-C in the console window. The window closes, but the Display() call is frozen so the application does not exit. I can post code if needed, but it should happen with any such test program.
Could this be due to a strange sleep value due to Display() attempting to maintain the frame rate after the window is closed?
Thanks very much for your time!