Hey guys,
My first post here on the forums after having lurked for a bit.
I started messing with SFML a few days ago and I have to say that I'm liking it so far.
After familiarizing myself with SFML for a bit I setup this little project.
Right now it's pretty glitchy and when the player crashes into a planet it actually crashes the game right now. :3
It runs in windowed mode @ 720p
Download |
Public buildIssues I'm trying to work out:
- Make new planet adjust velocity based on distance from closest planet to get into an orbit
- Fix player crash (once I got going the code got rather messy so this pretty much equals a cleanup)
- Drawing the trajectories (past or maybe even future) of the planets
It would be great if you guys could give me some hints as to how I can make it so a trail is drawn behind the planets to show where they have been. To sort of visualize the trajectories.