Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
General
»
Nothing like being really puzzled using a tutorial.
Print
Pages: [
1
]
Author
Topic: Nothing like being really puzzled using a tutorial. (Read 1249 times)
0 Members and 1 Guest are viewing this topic.
StormWingDelta
Sr. Member
Posts: 365
Nothing like being really puzzled using a tutorial.
«
on:
February 21, 2012, 03:38:59 am »
I ran across a tutorial for a game engine and I got the idea of modding it for use in other things but I'm running into a bit of a snag.
For starters the code is an out of date version of SFML 2 and it seems there a number of mistakes even I can see.
http://www.dreamincode.net/forums/topic/230524-c-tile-engine-from-scratch-part-1/
http://www.dreamincode.net/forums/topic/230525-c-tile-engine-from-scratch-part-2/
http://www.dreamincode.net/forums/topic/231078-c-tile-engine-from-scratch-part-3/
http://www.dreamincode.net/forums/topic/232396-c-tile-engine-from-scratch-part-4/
I went and tried to add some files from the Game from scratch tutorial here
http://www.sfml-dev.org/forum/viewtopic.php?t=5817
and it seems there are a few issues here and there mainly in converting the files to SFML 2 from SFML 1.6 .
Here's what I have so far. I'm still working on it at the moment so it looks a bit fragmented currently.
https://legacy.sfmluploads.org/file/105
Logged
I have many ideas but need the help of others to find way to make use of them.
Print
Pages: [
1
]
SFML community forums
»
Help
»
General
»
Nothing like being really puzzled using a tutorial.