Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Nothing like being really puzzled using a tutorial.  (Read 1249 times)

0 Members and 1 Guest are viewing this topic.

StormWingDelta

  • Sr. Member
  • ****
  • Posts: 365
    • View Profile
Nothing like being really puzzled using a tutorial.
« on: February 21, 2012, 03:38:59 am »
I ran across a tutorial for a game engine and I got the idea of modding it for use in other things but I'm running into a bit of a snag.

For starters the code is an out of date version of SFML 2 and it seems there a number of mistakes even I can see.


http://www.dreamincode.net/forums/topic/230524-c-tile-engine-from-scratch-part-1/

http://www.dreamincode.net/forums/topic/230525-c-tile-engine-from-scratch-part-2/

http://www.dreamincode.net/forums/topic/231078-c-tile-engine-from-scratch-part-3/

http://www.dreamincode.net/forums/topic/232396-c-tile-engine-from-scratch-part-4/


I went and tried to add some files from the Game from scratch tutorial here http://www.sfml-dev.org/forum/viewtopic.php?t=5817 and it seems there are a few issues here and there mainly in converting the files to SFML 2 from SFML 1.6 .

Here's what I have so far.  I'm still working on it at the moment so it looks a bit fragmented currently.
https://legacy.sfmluploads.org/file/105
I have many ideas but need the help of others to find way to make use of them.