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Topic: MousePosition (Read 1866 times)
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GSG3D
Newbie
Posts: 1
MousePosition
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on:
March 10, 2012, 08:21:27 am »
As I do so when the mouse pointer when in a specified coordinate (x, y) or when the pointer touches a sprite,run a action?
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Nexus
SFML Team
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Posts: 6287
Thor Developer
MousePosition
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Reply #1 on:
March 10, 2012, 09:51:57 am »
Assuming SFML 2, the functions sf::Mouse::GetPosition() and sf::Sprite::GetGlobalBounds() might help you, take a look at their documentation.
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Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
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