Hello,
First, sorry for my english skills...
I'm trying to get many areas in one window. I want each area to display independant stuff, like many renderTargets displayed side by side would do, but inside the same window.
I tried to investigate a way of doing such a thing, but I didn't find.
What is the best way to do this ? Perhaps by rendering each area into differents RenderTextures, and display each textures side by side into my main RenderWindow ? But I don't know if this is the right way to do.
Please, someone can guide me ?
Thanks