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Author Topic: PushGLStates changes blend mode, but PopGLStates doesn't restore it  (Read 1117 times)

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Keshi

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PushGLStates changes the blend mode of the window buffer to alpha blend, but PopGLStates doesn't restore it if it was set to something else before, and there's no way to set it without drawing through SFML because the method is hidden.

Laurent

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Re: PushGLStates changes blend mode, but PopGLStates doesn't restore it
« Reply #1 on: April 10, 2012, 01:54:55 pm »
Could you please provide a complete and minimal code that reproduces the problem?
Laurent Gomila - SFML developer

 

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