Compiling&running my game (which runs fine on Windows) on debian I get pinky screen full of artifacts from eariler screens, bunch of mirroring, misplacing, missing elements, etc. Well, just look at the picture:
- Debian 6.0.4, kernel 2.6.32-5-amd64
- ATI HD 6850 Sapphire
- latest SFML 2.0
Any ideas why does this happen?