Hi, I'm making a game where instruments drop in and out depending on in-game circumstances by having them stream at the same time and then changing the volume to 0 or 100, depending on if they're being used.
However, there is a delay between the instruments, and I was wondering if there was a way to sync all streams' positions to that of one stream, so they are all in sync.
I'm using SFML 1.6, and have 6 .oggs playing at the same time.
Thanks!