Well let me say first,Hello
Great job with SFML I really like it.
My issue with SetSubRect is when I us my sprite sheet,and I set it for Blocks.SetSubRect(sf::IntRect(16,16,0,0));
The sprite sheet is 4 images left to right.With the code above is accurately shows just a portion of the image,but when I try to have it move to another porition of the image "moving right on the sprit sheet"
Blocks.SetSubRect(sf::IntRect(33,16,0,0));
It shows both the previous and new porition of the image.
What Im trying to do is have the square image animate,1,game tic,2,game tic,3,game tic,4,game tic.
so
1,2,3,4 loop 1,2,3,4.
Iv'e tried several methods but they usually give the issue above^^