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Image constructor crash
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Topic: Image constructor crash (Read 2968 times)
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Gonzilla
Newbie
Posts: 21
Image constructor crash
«
on:
May 10, 2012, 10:20:33 pm »
Image img
=
new
Image
(
0
,
0
)
;
//crash without any error message
Image img
=
new
Image
(
0
,
0
, Color
.
Red
)
;
//crash without any error message
Image img
=
new
Image
(
0
,
0
,
null
)
;
//working
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Image constructor crash
«
Reply #1 on:
May 10, 2012, 10:46:14 pm »
It's fixed, thanks.
Logged
Laurent Gomila - SFML developer
Gonzilla
Newbie
Posts: 21
Re: Image constructor crash
«
Reply #2 on:
May 11, 2012, 10:55:08 am »
Also I found a bug in the Image class.
var
colors
=
new
Color
[
2
,
2
]
;
colors
[
0
,
0
]
=
Color
.
Red
;
colors
[
0
,
1
]
=
Color
.
Yellow
;
colors
[
1
,
0
]
=
Color
.
Green
;
colors
[
1
,
1
]
=
Color
.
Black
;
var
image
=
new
Image
(
colors
)
;
//Working
var
pixel
=
image
.
GetPixel
(
0
,
1
)
;
//Crash without any message because it's out of bound
var
pixel2
=
image
.
GetPixel
(
0
,
2
)
;
//Working
image
.
SetPixel
(
0
,
1
, Color
.
White
)
;
//Crash without any message because it's out of bound
image
.
SetPixel
(
0
,
2
, Color
.
White
)
;
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Image constructor crash
«
Reply #3 on:
May 11, 2012, 10:58:41 am »
Yep, SFML doesn't check out of bounds access.
This behaviour is ok for C++, but maybe I should handle it in SFML.Net, and throw an exception instead?
Logged
Laurent Gomila - SFML developer
Gonzilla
Newbie
Posts: 21
Re: Image constructor crash
«
Reply #4 on:
May 11, 2012, 11:15:59 am »
Yes please. In .NET every exception is nicer than an immediate close/crash of the application
Logged
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Image constructor crash
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