Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
General
»
Hello ... Need Help here in rotation :(
Print
Pages: [
1
]
Author
Topic: Hello ... Need Help here in rotation :( (Read 1288 times)
0 Members and 1 Guest are viewing this topic.
shadowguns
Newbie
Posts: 8
Hello ... Need Help here in rotation :(
«
on:
May 18, 2012, 11:13:43 am »
Hello Every One ..
i want to ask ... how can i rotate my sprite to a certain theta (angel) ?
for example ..
if the sprite is at angel 0
and the certain angel is 60
i want the sprite to rotate untill it reaches 60 degree
how can i make that !? ... please help ! Thanks a lot
note : i'm using SFML 2.0
«
Last Edit: May 18, 2012, 11:21:26 am by shadowguns
»
Logged
Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Re: Hello ... Need Help here in rotation :(
«
Reply #1 on:
May 18, 2012, 11:37:38 am »
Look at the documentation, there is a
rotate()
method.
For a continuous rotation, just rotate the sprite every frame a little bit (either in a constant frame rate, or multiply the angle with the frame time).
Logged
Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
:
shadowguns
Newbie
Posts: 8
Re: Hello ... Need Help here in rotation :(
«
Reply #2 on:
May 18, 2012, 11:45:10 am »
thanks for replying
i know rotate() method !
but here how i use it ..
sprite.rotate(0.5);
where 0.5 is the ratio of increasing in angel !
is that it ?
if so ... how can it stop untill it reachs my angle ?
Logged
Print
Pages: [
1
]
SFML community forums
»
Help
»
General
»
Hello ... Need Help here in rotation :(